![]() ![]() The Beguiler has a nice benefit: +20% range on spells. However, you can negate the hit by choosing a Nature Godlike character and having a Priest in your party who will make sure you are always under the influence of a Might, Constitution or Dexterity bonus. In my opinion it is not worth the drawback (casting weaker versions of spells) for the added max Focus and "Ascended" state. ![]() This means an Ascendant Cipher would spend the first half of the game, or more, casting spells at -1 Power Level. Considering it can take a great deal of attacking and damage-dealing to reach the max focus level and thus enter the Ascended state, the value of the Ascendant Cipher sub-class is dubious.Īuthor's Note: I find that reaching max focus is not very easy to do until the latter half of the game. The drawback to an Ascendant Cipher is that while they are not in the Ascended state, their Power level is reduced by -1. Soul Whip does not turn off while Ascended and provides more bonus damage during Ascended. Haivng more Focus is a great thing for the start of a battle as you can then cast more spells before engaging in melee combat.Īs the Ascendant Cipher builds focus and reaches Max Focus, they achieve the Ascended state, granting them increased power level and reducing Power Focus cost to 0. An Ascendant Cipher also builds Focus with Soul Whip and Draining Whip much faster than other Cipher classes, at the cost of -10% damage. The Ascendant has the most max Focus of any Cipher sub-class. These are:Įach sub-class comes with certain benefits and drawbacks. The Cipher class has access to three sub-classes. Humans are the last "best" choice for a Cipher. Considering you don't want to get hit as a Cipher, this sort of bonus is not terribly useful. When Bloodied or Near Death, their Accuracy and Damage increase. They receive a +1 bonus to MIGHT and RESOLVE. Any time you get a racial bonus that is in effect all the time that's a win. They also gain +4 armor rating for burn and freeze damage, which are active at all times. They receive a +1 bonus to DEX and PERCEPTION, both of which are useful to a melee-Cipher. If you are playing with a Priest in your party (and you should) then your Cipher is almost always under the influence of such buffs. Nature Godlike characters receive the Wellspring Of Life ability, which means that while the character is under the affects of any Might, Constitution, or Dexterity buff, the character has an increased Power Level. The one drawback to the Godlike races is that they cannot wear helmets, which prevents them from gaining some decent bonuses via a crucial piece of equipment.Īmong the Godlike races the Nature Godlike offers the best racial bonus. Godlike characters receive a +1 bonus to DEX and INT, the two most important stats for a Cipher, making them ideal candidates for the Cipher class. They're the perfect choice from a roleplay perspective as well as a build perspective. Finally, Pillars of Eternity 2 takes place in the Deadfire, which is essentially the home for the Aumaua race. They can also wear helmets (unlike Godlike races). They receive a +2 to bonus MIGHT which helps with Cipher damage (and damage = Focus). These races make the best melee-Cipher builds.Īmaua is the best race to choose for a Cipher. ![]()
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